____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"| AdjustVitals() | AdjustVitals | [inline] |
| Cast(CUnit *caster, const SpellType *spell, CUnit *target, int x, int y) | AdjustVitals | [virtual] |
| HP | AdjustVitals | |
| Mana | AdjustVitals | |
| MaxMultiCast | AdjustVitals | |
| ModifyManaCaster | SpellActionType | |
| SpellActionType(int mod=0) | SpellActionType | [inline] |
| ~SpellActionType() | SpellActionType | [inline, virtual] |
1.5.6