____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

CUnit Member List

This is the complete list of members for CUnit, including all inherited members.

AddInContainer(CUnit *host)CUnit
AnimCUnit
AssignToPlayer(CPlayer *player)CUnit
AttackedCUnit
AutoCastSpellCUnit
AutoRepairCUnit
BlinkCUnit
BoardCountCUnit
BoardedCUnit
BurningCUnit
ChangeOwner(CPlayer *newplayer)CUnit
ClearAction()CUnit [inline]
ColorsCUnit
ConstructedCUnit
ContainerCUnit
CUnit()CUnit [inline]
CurrentSightRangeCUnit
DataCUnit
DestroyedCUnit
DirectionCUnit
Draw() const CUnit
FrameCUnit
GetMapArea(int *sx, int *sy, int *ex, int *ey) const CUnit
GoalCUnit
GroupIdCUnit
Init()CUnit [inline]
Init(CUnitType *type)CUnit
InsideCountCUnit
IsAliveOnMap() const CUnit
IsAllied(const CPlayer *x) const CUnit
IsAllied(const CUnit *x) const CUnit
IsBothSharedVision(const CPlayer *x) const CUnit
IsBothSharedVision(const CUnit *x) const CUnit
IsEnemy(const CPlayer *x) const CUnit
IsEnemy(const CUnit *x) const CUnit
IsIdle() const CUnit [inline]
IsSharedVision(const CPlayer *x) const CUnit
IsSharedVision(const CUnit *x) const CUnit
IsTeamed(const CPlayer *x) const CUnit
IsTeamed(const CUnit *x) const CUnit
IsUnusable() const CUnit
IsVisible(const CPlayer *player) const CUnit
IsVisibleAsGoal(const CPlayer *player) const CUnit
IsVisibleInViewport(const CViewport *vp) const CUnit
IsVisibleOnMap(const CPlayer *player) const CUnit
IsVisibleOnMinimap() const CUnit
IsVisibleOnScreen() const CUnit
IXCUnit
IYCUnit
LastGroupCUnit
MoveToXY(int x, int y)CUnit
MovingCUnit
NewOrderCUnit
NextCUnit
NextContainedCUnit
OrderCountCUnit
OrderFlushCUnit
OrdersCUnit
Place(int x, int y)CUnit
PlayerCUnit
PlayerSlotCUnit
PrevContainedCUnit
ProductionEfficiencyCUnit
ReCastCUnit
RefsCUnit
RefsDecrease()CUnit
RefsIncrease()CUnit
Release()CUnit
Remove(CUnit *host)CUnit
RemovedCUnit
RescuedFromCUnit
ResourcesHeldCUnit
SavedOrderCUnit
SeenCUnit
SelectedCUnit
SlotCUnit
StateCUnit
StatsCUnit
SubActionCUnit
TeamSelectedCUnit
TTLCUnit
TypeCUnit
UnitInsideCUnit
UnitSlotCUnit
VariableCUnit
VisCountCUnit
WaitCUnit
XCUnit
YCUnit


Generated on Sat Feb 21 00:28:24 2009 for Bos Wars by  doxygen 1.5.6