____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

Capture Member List

This is the complete list of members for Capture, including all inherited members.

Capture()Capture [inline]
Cast(CUnit *caster, const SpellType *spell, CUnit *target, int x, int y)Capture [virtual]
DamageCapture
DamagePercentCapture
ModifyManaCasterSpellActionType
SacrificeEnableCapture
SpellActionType(int mod=0)SpellActionType [inline]
~SpellActionType()SpellActionType [inline, virtual]


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