____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"| EMPTY enum value | gcn::KeyInput | |
| getKey() const | gcn::KeyInput | |
| getType() const | gcn::KeyInput | |
| KeyInput() | gcn::KeyInput | [inline] |
| KeyInput(const Key &key, int type) | gcn::KeyInput | |
| mButton | gcn::KeyInput | [protected] |
| mKey | gcn::KeyInput | [protected] |
| mType | gcn::KeyInput | [protected] |
| PRESS enum value | gcn::KeyInput | |
| RELEASE enum value | gcn::KeyInput | |
| setKey(const Key &key) | gcn::KeyInput | |
| setType(int type) | gcn::KeyInput |
1.5.6