____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include "SDL.h"#include "guichan/color.h"Go to the source code of this file.
Namespaces | |
| namespace | gcn |
Functions | |
| const Color | gcn::SDLgetPixel (SDL_Surface *surface, int x, int y) |
| void | gcn::SDLputPixel (SDL_Surface *surface, int x, int y, const Color &color) |
| unsigned int | gcn::SDLAlpha16 (unsigned int src, unsigned int dst, unsigned char a) |
| unsigned int | gcn::SDLAlpha32 (unsigned int src, unsigned int dst, unsigned char a) |
| void | gcn::SDLputPixelAlpha (SDL_Surface *surface, int x, int y, const Color &color) |
1.5.6