____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

CAiType Class Reference

#include <ai_local.h>

List of all members.

Public Member Functions

 CAiType ()

Public Attributes

std::string Name
 Name of this ai.
std::string Class
 class of this ai
std::string Script
 Main script.


Detailed Description

Ai Type structure.

Definition at line 54 of file ai_local.h.


Constructor & Destructor Documentation

CAiType::CAiType (  )  [inline]

Definition at line 56 of file ai_local.h.


Member Data Documentation

std::string CAiType::Name

Name of this ai.

Definition at line 58 of file ai_local.h.

Referenced by CclDefineAi(), CclDefineAiPlayer(), and SaveAiPlayer().

std::string CAiType::Class

class of this ai

Definition at line 59 of file ai_local.h.

Referenced by AiInit(), and CclDefineAi().

std::string CAiType::Script

Main script.

Definition at line 67 of file ai_local.h.

Referenced by AiInit(), CclDefineAi(), and CclDefineAiPlayer().


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:23 2009 for Bos Wars by  doxygen 1.5.6