____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

CNetworkCommandQueue Class Reference

List of all members.

Public Member Functions

 CNetworkCommandQueue ()
void Clear ()

Public Attributes

unsigned long Time
 time to execute
unsigned char Type
 Command Type.
CNetworkCommand Data
 command content


Detailed Description

Network command input/output queue.

Definition at line 244 of file network.cpp.


Constructor & Destructor Documentation

CNetworkCommandQueue::CNetworkCommandQueue (  )  [inline]

Definition at line 246 of file network.cpp.


Member Function Documentation

void CNetworkCommandQueue::Clear ( void   )  [inline]

Definition at line 247 of file network.cpp.

References CNetworkCommand::Clear(), Data, Time, and Type.

Referenced by AllocNCQ(), and NetworkSendCommands().


Member Data Documentation


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:23 2009 for Bos Wars by  doxygen 1.5.6