____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

movie.h File Reference

The movie header file. More...

#include "ogg/ogg.h"
#include "vorbis/codec.h"
#include "theora/theora.h"

Go to the source code of this file.

Classes

struct  OggData

Functions

int OggInit (CFile *f, OggData *data)
void OggFree (OggData *data)
int OggGetNextPage (ogg_page *page, ogg_sync_state *sync, CFile *f)
int VorbisProcessData (OggData *data, char *buffer)
int PlayMovie (const std::string &name)
 < Play a movie file


Detailed Description

The movie header file.

Definition in file movie.h.


Function Documentation

void OggFree ( OggData data  ) 

int OggGetNextPage ( ogg_page *  page,
ogg_sync_state *  sync,
CFile f 
)

Definition at line 83 of file ogg.cpp.

References CFile::read().

Referenced by OggInit(), TheoraProcessData(), and VorbisProcessData().

int OggInit ( CFile f,
OggData data 
)

int PlayMovie ( const std::string &  name  ) 

int VorbisProcessData ( OggData data,
char *  buffer 
)


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