____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

results.h File Reference

The game results headerfile. More...

Go to the source code of this file.

Enumerations

enum  GameResults {
  GameNoResult, GameVictory, GameDefeat, GameDraw,
  GameQuitToMenu, GameRestart
}

Variables

GameResults GameResult
 Outcome of the game.


Detailed Description

The game results headerfile.

Definition in file results.h.


Enumeration Type Documentation

Possible outcomes of the game.

Enumerator:
GameNoResult  Game has no result.
GameVictory  Game was won.
GameDefeat  Game was lost.
GameDraw  Game was draw.
GameQuitToMenu  Quit to menu.
GameRestart  Restart game.

Definition at line 36 of file results.h.


Variable Documentation

Outcome of the game.

Definition at line 75 of file game.cpp.

Referenced by CreateGame(), StopGame(), tolua_get_GameResult(), and tolua_set_GameResult().


Generated on Sat Feb 21 00:28:18 2009 for Bos Wars by  doxygen 1.5.6