____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

SelectionHandling Struct Reference

List of all members.

Public Attributes

Origin Source
 origin of the sound
CSoundSound
 last sound played by this unit
unsigned char HowMany
 number of sound played in this group


Detailed Description

Selection handling

Definition at line 83 of file sound.cpp.


Member Data Documentation

origin of the sound

Definition at line 84 of file sound.cpp.

Referenced by ChooseSample().

last sound played by this unit

Definition at line 85 of file sound.cpp.

Referenced by ChooseSample().

number of sound played in this group

Definition at line 86 of file sound.cpp.

Referenced by ChooseSample().


The documentation for this struct was generated from the following file:

Generated on Sat Feb 21 00:28:25 2009 for Bos Wars by  doxygen 1.5.6