____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

TriggerDataType Struct Reference

#include <trigger.h>

List of all members.

Public Attributes

CUnitAttacker
 Unit which send the missile.
CUnitDefender
 Unit which is hit by missile.
CUnitActive
 Unit which is selected or else under cursor unit.


Detailed Description

Data to referer game info when game running.

Definition at line 74 of file trigger.h.


Member Data Documentation

Unit which send the missile.

Definition at line 75 of file trigger.h.

Unit which is hit by missile.

Definition at line 76 of file trigger.h.

Unit which is selected or else under cursor unit.

Definition at line 77 of file trigger.h.


The documentation for this struct was generated from the following file:

Generated on Sat Feb 21 00:28:25 2009 for Bos Wars by  doxygen 1.5.6