____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"Public Attributes | |
| CFile * | WavFile |
| Wav file handle. | |
| int | ChunkRem |
| Bytes remaining in chunk. | |
Definition at line 55 of file wav.cpp.
Wav file handle.
Definition at line 56 of file wav.cpp.
Referenced by LoadWav(), CSampleWavStream::Read(), and CSampleWavStream::~CSampleWavStream().
Bytes remaining in chunk.
Definition at line 57 of file wav.cpp.
Referenced by LoadWav(), and CSampleWavStream::Read().
1.5.6