____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <unit.h>
Public Attributes | |
| struct CUnit::_order_data_::_order_move_ | Move |
| ActionMove,... | |
| struct CUnit::_order_data_::_order_built_ | Built |
| ActionBuilt,... | |
| struct CUnit::_order_data_::_order_harvest_ | Harvest |
| Harvest. | |
| struct CUnit::_order_data_::_order_train_ | Train |
| Train units action. | |
| struct CUnit::_order_data_::_order_repair_ | Repair |
| Repair. | |
Classes | |
| struct | _order_built_ |
| struct | _order_harvest_ |
| struct | _order_move_ |
| struct | _order_repair_ |
| struct | _order_train_ |
Definition at line 642 of file unit.h.
ActionMove,...
Referenced by CclParseMove(), DoActionMove(), NewPath(), NextPathElement(), and SaveUnit().
ActionBuilt,...
Referenced by CclParseBuilt(), CommandDismiss(), DoRepair(), CUnit::Draw(), HandleActionBuilt(), LetUnitDie(), SaveUnit(), StartBuilding(), UnitFillSeenValues(), UpdateConstructionFrame(), and UpdateUnitVariables().
Harvest.
Referenced by CclParseHarvest(), GatherResource(), HandleActionResource(), SaveUnit(), and UnitRemoveConsumingResources().
Train units action.
Referenced by CclParseTrain(), CommandCancelTraining(), HandleActionTrain(), SaveUnit(), and UpdateUnitVariables().
1.5.6