____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"
Go to the source code of this file.
Defines | |
| #define | StratagusMajorVersion 2 |
| < Stratagus major version | |
| #define | StratagusMinorVersion 5 |
| Stratagus patch level (maximal 99). | |
| #define | StratagusPatchLevel 0 |
| Stratagus version (1,2,3) -> 10203. | |
| #define | StratagusVersion |
| Stratagus printf format string. | |
| #define | StratagusFormatString "%d.%d.%d" |
| Stratagus printf format arguments. | |
| #define | StratagusFormatArgs(v) (v) / 10000, ((v) / 100) % 100, (v) % 100 |
| #define | SN(x) STRINGIFY(x) |
| #define | STRINGIFY(x) #x |
| #define | VERSION SN(StratagusMajorVersion) "." SN(StratagusMinorVersion) "." SN(StratagusPatchLevel) |
| Engine version shown at startup and in some files. | |
Definition in file version.h.
| #define StratagusFormatArgs | ( | v | ) | (v) / 10000, ((v) / 100) % 100, (v) % 100 |
Definition at line 45 of file version.h.
Referenced by CclStratagusMap(), CheckVersions(), ClientParseConnecting(), and CMap::Save().
| #define StratagusFormatString "%d.%d.%d" |
Stratagus printf format arguments.
Definition at line 43 of file version.h.
Referenced by CclStratagusMap(), CheckVersions(), ClientParseConnecting(), and CMap::Save().
| #define StratagusMajorVersion 2 |
< Stratagus major version
Stratagus minor version (maximal 99)
Definition at line 33 of file version.h.
Referenced by SaveGame(), and StartReplay().
| #define StratagusMinorVersion 5 |
Stratagus patch level (maximal 99).
Definition at line 35 of file version.h.
Referenced by SaveGame(), and StartReplay().
| #define StratagusPatchLevel 0 |
Stratagus version (1,2,3) -> 10203.
Definition at line 37 of file version.h.
Referenced by SaveGame(), and StartReplay().
| #define StratagusVersion |
Value:
(StratagusMajorVersion * 10000 + StratagusMinorVersion * 100 \ + StratagusPatchLevel)
Definition at line 39 of file version.h.
Referenced by CclStratagusMap(), CheckVersions(), ClientParseConnecting(), NetworkSendICMessage(), and CMap::Save().
| #define VERSION SN(StratagusMajorVersion) "." SN(StratagusMinorVersion) "." SN(StratagusPatchLevel) |
Engine version shown at startup and in some files.
Definition at line 54 of file version.h.
Referenced by SaveGame(), StartReplay(), and UnitActions().
1.5.6