____ _ __
/ __ )____ _____ | | / /___ ___________
/ __ / __ \/ ___/ | | /| / / __ `/ ___/ ___/
/ /_/ / /_/ (__ ) | |/ |/ / /_/ / / (__ )
/_____/\____/____/ |__/|__/\__,_/_/ /____/
A futuristic real-time strategy game.
This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project.
Distributed under the "GNU General Public License"#include <spells.h>
Public Member Functions | |
| ConditionInfo () | |
| ~ConditionInfo () | |
Public Attributes | |
| char | Alliance |
| Target is allied. (neutral is neither allied, nor opponent). | |
| char | Opponent |
| Target is opponent. (neutral is neither allied, nor opponent). | |
| char | TargetSelf |
| Target is the same as the caster. | |
| char | Building |
| Target is a building. | |
| char | Organic |
| Target is organic. | |
| ConditionInfoVariable * | Variable |
Definition at line 300 of file spells.h.
| ConditionInfo::~ConditionInfo | ( | ) | [inline] |
Target is allied. (neutral is neither allied, nor opponent).
Definition at line 314 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target is opponent. (neutral is neither allied, nor opponent).
Definition at line 315 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target is the same as the caster.
Definition at line 316 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target is a building.
Definition at line 318 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Target is organic.
Definition at line 319 of file spells.h.
Referenced by CclSpellCondition(), and PassCondition().
Definition at line 321 of file spells.h.
Referenced by CclSpellCondition(), PassCondition(), and ~ConditionInfo().
1.5.6