____                _       __
    / __ )____  _____   | |     / /___ ___________
   / __  / __ \/ ___/   | | /| / / __ `/ ___/ ___/
  / /_/ / /_/ (__  )    | |/ |/ / /_/ / /  (__  )
 /_____/\____/____/     |__/|__/\__,_/_/  /____/

       A futuristic real-time strategy game.
          This file is part of Bos Wars.
(C) Copyright 2001-2007 by the Bos Wars and Stratagus Project. Distributed under the "GNU General Public License"

FullReplay Class Reference

List of all members.

Public Member Functions

 FullReplay ()

Public Attributes

std::string Comment1
std::string Comment2
std::string Comment3
std::string Date
std::string Map
std::string MapPath
unsigned MapId
int Type
int LocalPlayer
MPPlayer Players [PlayerMax]
int Resource
int NumUnits
int Difficulty
bool NoFow
int RevealMap
int MapRichness
int GameType
int Opponents
int Engine [3]
int Network [3]
LogEntryCommands


Detailed Description

Full replay structure (definition + logs)

Definition at line 98 of file replay.cpp.


Constructor & Destructor Documentation

FullReplay::FullReplay (  )  [inline]

Definition at line 100 of file replay.cpp.

References Engine, and Network.


Member Data Documentation

std::string FullReplay::Comment1

Definition at line 108 of file replay.cpp.

Referenced by CclReplayLog(), SaveFullLog(), and StartReplay().

std::string FullReplay::Comment2

Definition at line 109 of file replay.cpp.

Referenced by CclReplayLog(), SaveFullLog(), and StartReplay().

std::string FullReplay::Comment3

Definition at line 110 of file replay.cpp.

Referenced by CclReplayLog(), SaveFullLog(), and StartReplay().

std::string FullReplay::Date

Definition at line 111 of file replay.cpp.

Referenced by CclReplayLog(), SaveFullLog(), and StartReplay().

std::string FullReplay::Map

Definition at line 112 of file replay.cpp.

Referenced by CclReplayLog(), SaveFullLog(), and StartReplay().

std::string FullReplay::MapPath

Definition at line 113 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 114 of file replay.cpp.

Referenced by CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 116 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 117 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 120 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 121 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 122 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 123 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 124 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 125 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 126 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 127 of file replay.cpp.

Referenced by ApplyReplaySettings(), CclReplayLog(), SaveFullLog(), and StartReplay().

Definition at line 128 of file replay.cpp.

Referenced by CclReplayLog(), FullReplay(), SaveFullLog(), and StartReplay().

Definition at line 129 of file replay.cpp.

Referenced by CclReplayLog(), FullReplay(), SaveFullLog(), and StartReplay().

Definition at line 130 of file replay.cpp.

Referenced by AppendLog(), CclLog(), DeleteReplay(), ReplayEachCycle(), and SaveFullLog().


The documentation for this class was generated from the following file:

Generated on Sat Feb 21 00:28:25 2009 for Bos Wars by  doxygen 1.5.6