Here is a list of all file members with links to the files they belong to:
- RADAR_INDEX
: unittype.h
- RADARJAMMER_INDEX
: unittype.h
- ReadDataDirectory()
: iolib.cpp
, iolib.h
- RealizeVideoMemory()
: video.h
, sdl.cpp
- RecalculateShownUnits()
: editloop.cpp
- Rects
: sdl.cpp
- recvbuftype
: lowlevel.cpp
- recvfrombuftype
: lowlevel.cpp
- referenceunit
: unit_find.cpp
- RegisterSound()
: sound.h
, sound.cpp
- RegisterTwoGroups()
: sound.h
, sound.cpp
- ReleaseOrder()
: command.cpp
- ReleaseOrders()
: command.cpp
- ReloadFonts()
: include/font.h
, font.cpp
- ReloadGraphics()
: video.h
, graphic.cpp
- ReloadOpenGL()
: video.h
, sdl.cpp
- RemoveOrder()
: command.cpp
- RemoveUnitFromContainer()
: unit.cpp
- RemoveUnitFromGroups()
: groups.cpp
, unit.h
- RepairUnit()
: action_repair.cpp
- ReplayCclRegister()
: replay.cpp
, replay.h
- ReplayEachCycle()
: replay.cpp
- ReplayGameType
: replay.cpp
, replay.h
- ReplayMultiPlayer
: replay.h
- ReplayNone
: replay.h
- ReplayRevealMap
: map.h
, map.cpp
- ReplaySinglePlayer
: replay.h
- ReplayStep
: replay.cpp
- ReplayType
: replay.h
- report()
: script.cpp
- RescueUnits()
: unit.h
, unit.cpp
- ResourceGiveUp()
: action_resource.cpp
- ResourceOnMap()
: unit.h
, unit_find.cpp
- RestoreSavedOrder()
: action_repair.cpp
- RestoreSelection()
: selection.cpp
, unit.h
- RestrictCursorToMinimap()
: mouse.cpp
, ui.h
- RestrictCursorToViewport()
: ui.h
, mouse.cpp
- ReverseTextColor
: font.cpp
- RIFF
: wav.h
- RightButton
: interface.h
- RightButtonAttacks
: ui.cpp
, ui.h
- RMASK
: video.h
- RSHIFT
: video.h
- RunAction()
: actions.cpp